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AI Insights · Timothy · April 2023

Top 5 Boxing Games on iOS in Latin America Q1 2023

Discover the performance trends of the top 5 boxing games on iOS in Latin America during Q1 2023, including download rates, revenue, and active user statistics.

Top 5 Boxing Games on iOS in Latin America Q1 2023

The first quarter of 2023 saw notable trends in the performance of the top 5 boxing games on iOS in Latin America. Here’s a detailed look at the weekly downloads, revenue, and active users for these popular apps.

Boxing Star: Real Boxing Fight by THUMBAGE showed a steady weekly revenue, peaking at approximately $996 in the first week of January and maintaining an average of around $900 throughout the quarter. Weekly downloads fluctuated, with a low of 566 in mid-February and a high of 878 in mid-March. Active users saw a decline from 5.4K at the end of December to around 3.2K by the end of March, with a slight recovery to 3.4K mid-quarter.

Real Boxing 2 from Vivid Games S.A. experienced a gradual increase in weekly revenue, reaching $655 by mid-March. The app saw significant downloads, peaking at 9.4K in mid-January, but gradually declined to 4.7K by the end of March. Active users started strong at 9.1K and peaked at 13.8K in late January before declining to 8.4K by the end of the quarter.

Reliance Games' WWE Mayhem had a relatively stable weekly revenue, averaging around $200, with a peak of $288 at the end of January. Downloads varied, hitting a high of 579 in late January and a low of 307 in late February. Active users remained consistent, averaging around 1.3K throughout the quarter, with a slight increase to 1.4K at the end of March.

EA SPORTS™ UFC® 2 by Electronic Arts saw a modest weekly revenue, peaking at $248 in the last week of March. The game maintained steady downloads, averaging around 3.4K per week, with a peak of 4.4K at the end of March. Active users remained robust, starting at 12.2K and peaking at 14K by the end of March.

Finally, Burrito Bison: Launcha Libre from Kongregate had a consistent weekly revenue, averaging around $165, with a peak of $217 at the end of December. Downloads were relatively low, averaging around 300 weekly, with a slight peak of 383 at the end of March. Active users saw a small decline from 2.5K at the end of December to around 1.8K by the end of March.

For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023